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roboyoshi 3 hours ago [-]
Always a joy to read those and the fact that the emulator keeps on improving. You can run it on SteamDeck nicely and play Gamecube games better than Switch 2. It's a shame nintendo has only released about 5 games thus far.. Great work Dolphin Devs! I still need to give RetroAchievements a try.
matsemann 1 hours ago [-]
I've never even used it and still I read every changelog posted here. So interesting and good writeups.
spwa4 2 hours ago [-]
It runs on android phones! And on any snapdragon: very well (some are <200 second hand now). Steam decks are what now, 750 for the worst version?
dormento 40 minutes ago [-]
> It runs on android phones!
Whats even more interesting IMHO is that according to TFA the most popular platform in terms of usage is Android. This is probably related to the large amount of dedicated Android gaming devices like the Ayn Thor and similar.
InsideOutSanta 3 hours ago [-]
Dolphin is one of my absolutely favorite software projects. The kind of polish they put into absolutely everything, including these announcements, is incredible. And as somebody who spent many a relaxing day playing Super Monkey Ball against my fellow comp sci students in the early 2000s, this holds a special place in my heart.
sedawkgrep 2 hours ago [-]
> The kind of polish they put into absolutely everything, including these announcements, is incredible.
100%. They're easily the gold standard for emulation and open-source gaming...and possibly open-source projects in general.
The effort they put into the announcements is frankly amazing and shows what a labor of love this project is.
xbar 1 hours ago [-]
"We imagine that Nintendo chose to use actual Game Boy hardware because of the difficulty of making a general-purpose software emulator. "
Dolphin Team, you are amazing and hilarious.
x______________ 1 hours ago [-]
Very cool update overall, great work!
> It was clear that something had to change.
Bunny
When this issue was brought up in one of our chats, a former Dolphin developer suggested that we should give Bunny a try.
Another mention of bunny [0] gives them good exposure, and not just because they're an European company!
False. You can play Endless Ocean which has dolphins in it. Hence, dolphins are being emulated. QED
nickpeterson 1 hours ago [-]
It’s ridiculous get your money back
stavros 2 hours ago [-]
Hmm wasn't Dolphin taken down by Nintendo or something? I seem to remember being sad at the loss.
noirscape 18 minutes ago [-]
You're probably thinking of the Steam debacle. Nintendo wasn't responsible for that.
What happened was that Dolphins developers wanted to release the emulator on Steam. Valve, independently from anyone else, send a message to Nintendo's legal team asking if they think it's permissible to distribute Dolphin on Steam. Nintendo's lawyers essentially responded with the company's policy on emulation ("third parties doing emulation is not okay") and that they might consider looking into their options should Dolphin release on Steam. After that, Valve told the Dolphin developers that the game was banned from Steam.
Nobody send any legal threats or anything; no C&D was issued, no DMCA invoked, no lawsuits, nothing. As far as the legal side of things is considered, the only thing that happened is that a business refused to do business with someone. (Which is generally their right to do, as long as it's not because that someone belongs to a protected class and being an emulation developer is not a protected class.) That's why Dolphin's devs also effectively had no recourse, even if they could pay the necessary lawyers. You can't force someone else to sell/publish your stuff.
TheMode 2 hours ago [-]
They planned to release on steam but Nintendo prevented it. The project however still exist standalone.
bspammer 2 hours ago [-]
You're likely thinking of Yuzu which was a switch emulator. Nintendo probably targeted them because they were about to launch the switch 2 and wanted to send a message.
hecifato 1 hours ago [-]
It being a Switch emulator certainly didn't help. However, the primary reason Nintendo went after Yuzu was that Yuzu devs were openly accepting payment for special updates to run Tears of the Kingdom. TOTK was, at the time, only available because of a leak and had not officially released.
sedawkgrep 2 hours ago [-]
The switch emulators Yuzu or Ryujinx perhaps?
stavros 2 hours ago [-]
Ahh yes, it might have been Yuzu, thanks!
poly2it 2 hours ago [-]
I think that was Citra emulator. Protect Dolphin at all costs!
Nintendo (among other creative corporations) do not seem to realise that invite to play creates an attachment to the product that is deeper than a license agreement, which is our shared cultural filament.
frankzero 2 hours ago [-]
It is a Good thing "He who shall not be named" doesn't care about Gamecube games as much as the Switch or Switch 2 games.
Whats even more interesting IMHO is that according to TFA the most popular platform in terms of usage is Android. This is probably related to the large amount of dedicated Android gaming devices like the Ayn Thor and similar.
100%. They're easily the gold standard for emulation and open-source gaming...and possibly open-source projects in general.
The effort they put into the announcements is frankly amazing and shows what a labor of love this project is.
Dolphin Team, you are amazing and hilarious.
> It was clear that something had to change. Bunny
When this issue was brought up in one of our chats, a former Dolphin developer suggested that we should give Bunny a try.
Another mention of bunny [0] gives them good exposure, and not just because they're an European company!
[0] https://news.ycombinator.com/item?id=48657030
What happened was that Dolphins developers wanted to release the emulator on Steam. Valve, independently from anyone else, send a message to Nintendo's legal team asking if they think it's permissible to distribute Dolphin on Steam. Nintendo's lawyers essentially responded with the company's policy on emulation ("third parties doing emulation is not okay") and that they might consider looking into their options should Dolphin release on Steam. After that, Valve told the Dolphin developers that the game was banned from Steam.
Nobody send any legal threats or anything; no C&D was issued, no DMCA invoked, no lawsuits, nothing. As far as the legal side of things is considered, the only thing that happened is that a business refused to do business with someone. (Which is generally their right to do, as long as it's not because that someone belongs to a protected class and being an emulation developer is not a protected class.) That's why Dolphin's devs also effectively had no recourse, even if they could pay the necessary lawyers. You can't force someone else to sell/publish your stuff.
Nintendo (among other creative corporations) do not seem to realise that invite to play creates an attachment to the product that is deeper than a license agreement, which is our shared cultural filament.